Squid Game: all games in order and origins explained 

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Squid Game: all games in order and origins explained (Image Source @Netflix)
Squid Game: all games in order and origins explained (Image Source @Netflix)

Despite the danger and rising thrills as the story develops, it is worth looking at the production process of an excellent show such as Squid Games, which is a journey from pre-production to post-production.

Explanation of the plot of the now-popular thriller Blindspot - the series revolves around boasting that the 456 players would be put up against the deadliest childhood games for a heavy cash prize. But let's focus on the game itself, in what order they appear in the show, and where the game got its inspiration from deadly to die-for twists.


Squid Game: all games in order and origins

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Simple games are an ingeniously permanent part of Squid Games, as each was influenced by Korean culture and the nostalgia of being a child. They are life as such, as Squid Game mixes the shiny colors of early Korean hand fans, layered with boredom and culture in a bag of soft earthen clay.

1. Red Light, Green Light (Episode 1)

Game Overview: In this game, contestants must cross a lawn while strictly obeying giant robotic doll commands. Cartwheels are allowed when their back is turned, and anyone caught walking will be automatically eliminated upon utterance of "Red Light."

Origins: A game inspired by the oldies and led today by children in many parts of the world has been adapted into a new version in South Korea, as the participants of this carnival evolved the play into the game " Mugunghwa kkochi ileot seumnida" ("The hibiscus flower has bloomed"). The robotic doll injects it with a somewhat eerie and dystopic twist to this lovingly remembered cultural game.


2. Honeycomb (Episode 3)

Game Overview: Shaping the honeycomb Candy (Dalgona) is the goal; forming it is not also to leave a crack. The levels of difficulties range between making a triangle or an umbrella shape.

Origins: You can find out more about dalgona culture on Wikipedia. Like in South Korea, kids have been playing games to make sweets. Do fill a chapter with the financial means of people through the promising future of Street Vendors.


3. Tug of War (Episode 4)

Game Overview: Teams of ten battle in a classic tug of war. The losing team plunges to their death from a high platform.

Origins: Tug-of-war is a global game played in teams. In Korea, this mark is associated with solidarity and strength, as it was during harvest festivals. When Squid Gaming played around with this spot, it was where the competition turned into a murderous ordeal.


4. Marbles (Episode 6)

Game Overview: In a marbles game, players are paired randomly. Any rules are basically open for the players, and the player who loses all his marbles is out.

Origins: Other children would engage in this traditional game, which had been played with marbles for generations. The game uses the odd and even counts of marbles and throwing them out of a ring. In unique emotional storytelling within the game, the link and betrayal of humanity are evident.


5. Glass Bridge (Episode 7)

Game Overview: Players must cross a bridge made of glass panels. Some are sturdy, while others shatter under weight. They must navigate the bridge in order, adding pressure.

Origins: It does not directly draw out the root of Korean traditions, although the game's characteristics understand that such works are a metaphorical leap of faith. The unpredictability of such a bridge mirroring life's uncertain paths is magnified by the high-stakes show environment.


6. Squid Game (Episode 9)

Game Overview: A game like that, the name of which has been adapted from the whole series, is actually a fish court shape and is played by Korean youngsters. As the ball in the squid-shaped part plays, one child acts as an attacker and the other as a defender. The game demands that the attacker get only to the head of the squid, complying with the rules set.

Origins: In the 1970s and 1980s, people used to play squid games - a tag game requiring considerable power and intelligence to win because the player must evade the pursuer and reach the goal area designated in the game terms. The innocent outdoor game nicely changed into a battle-to-death game in the series.


It's not just about the suspense of Squid Game; they are very much tied to the legacy and human psyche. By tying children's games deeply with high-stakes intensity survival games, the series presents a display-case kind of testament to how precarious life is and what people could do for something like survival.

The series also becomes one of television's references in history; with such powerful drama in these games, Squid Game has established itself at a very significant place.

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Edited by Debanjana